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 Topic: HEY OH! Company of Heroes 2!
spasticdonkey

Replies: 1
Views: 710

PostForum: Company of Heroes [public]   Posted: Wed May 09, 2012 2:03 am   Subject: HEY OH! Company of Heroes 2!
excellent Smile definitely good news after coho failed and thq has been laying off people. I never really tried the coho system but will be curious to see if they try something like world of tanks, in te ...
 Topic: Glitch in the Matrix
spasticdonkey

Replies: 0
Views: 766

PostForum: General Discussion [public]   Posted: Fri Apr 20, 2012 11:40 pm   Subject: Glitch in the Matrix
[youtube]http://www.youtube.com/watch?v=mODqQvlrgIQ[/youtube]
 Topic: playable 5v5 w/ 704 map
spasticdonkey

Replies: 5
Views: 1360

PostForum: Axis and Allies [public]   Posted: Mon Mar 26, 2012 2:53 pm   Subject: playable 5v5 w/ 704 map
very cool stuff! be curious how it actually runs after all the supply depots start pumping out.
 Topic: Company of Heroes Modern Combat
spasticdonkey

Replies: 1
Views: 952

PostForum: Company of Heroes [public]   Posted: Thu Mar 22, 2012 12:10 pm   Subject: Company of Heroes Modern Combat
Have not had a chance to try this, but they have been working on it for 4.5yr and it looks interesting.

An ambitious total-conversion modification for Relic's award-winning Company of Heroes franch ...
 Topic: whats new
spasticdonkey

Replies: 1
Views: 527

PostForum: General Discussion [public]   Posted: Thu Mar 22, 2012 11:49 am   Subject: whats new
ahhh, I've been busy, same old stuff Smile

I Have plans to update the site one of these days, but not really getting used that much so... as time allows.
 Topic: Forgotten Combatants Mod: Italia!
spasticdonkey

Replies: 3
Views: 848

PostForum: Axis and Allies [public]   Posted: Sun Dec 25, 2011 11:33 am   Subject: Forgotten Combatants Mod: Italia!
cool stuff man Wink
 Topic: Axis & Allies 2.0 - Balance Mod Discussion
spasticdonkey

Replies: 35
Views: 4979

PostForum: Axis and Allies [public]   Posted: Wed Dec 14, 2011 4:53 am   Subject: Axis & Allies 2.0 - Balance Mod Discussion
that's excellent, very nice Smile
 Topic: Axis & Allies 2.0 - Balance Mod Discussion
spasticdonkey

Replies: 35
Views: 4979

PostForum: Axis and Allies [public]   Posted: Tue Dec 13, 2011 11:38 pm   Subject: Axis & Allies 2.0 - Balance Mod Discussion
yes that would be great, I have a few units that have borrowed models.
 Topic: Axis & Allies 2.0 - Balance Mod Discussion
spasticdonkey

Replies: 35
Views: 4979

PostForum: Axis and Allies [public]   Posted: Mon Dec 12, 2011 11:04 pm   Subject: Axis & Allies 2.0 - Balance Mod Discussion
First testing beta available http://www.rtsforce.com/mod/
 Topic: Axis & Allies 2.0 - Balance Mod Discussion
spasticdonkey

Replies: 35
Views: 4979

PostForum: Axis and Allies [public]   Posted: Wed Dec 07, 2011 1:38 am   Subject: Axis & Allies 2.0 - Balance Mod Discussion
Have you tried adjusting your Data Execution Prevention settings? Go to
control panel - system - advanced
hit performance button
select Data Execution Prevention and add A&A to the programs n ...
 Topic: Axis & Allies 2.0 - Balance Mod Discussion
spasticdonkey

Replies: 35
Views: 4979

PostForum: Axis and Allies [public]   Posted: Tue Dec 06, 2011 10:19 pm   Subject: Axis & Allies 2.0 - Balance Mod Discussion
Did a little tinkering and found out it's possible to expand the online ranks system. Tested and working and ready to be a part of an upcoming mod. Rolling Eyes

Even if only interested in testing or to ...
 Topic: Axis & Allies 2.0 - Balance Mod Discussion
spasticdonkey

Replies: 35
Views: 4979

PostForum: Axis and Allies [public]   Posted: Tue Dec 06, 2011 1:17 pm   Subject: Axis & Allies 2.0 - Balance Mod Discussion
once registered to suggest new issues use
http://www.rtsforce.com/axis/bug_report_page.php

and view current issues with
http://www.rtsforce.com/axis/view_all_bug_page.php

it will create things ...
 Topic: Axis & Allies 2.0 - Balance Mod Discussion
spasticdonkey

Replies: 35
Views: 4979

PostForum: Axis and Allies [public]   Posted: Mon Dec 05, 2011 9:47 pm   Subject: Axis & Allies 2.0 - Balance Mod Discussion
to gauge interest and gather ideas I went ahead and setup an issue tracker for a potential A&A 2.0 mod. Go ahead a register there if you are interested in suggesting ideas, following the discussio ...
 Topic: Axis & Allies 2.0 - Balance Mod Discussion
spasticdonkey

Replies: 35
Views: 4979

PostForum: Axis and Allies [public]   Posted: Mon Dec 05, 2011 4:59 pm   Subject: Axis & Allies 2.0 - Balance Mod Discussion
I would be interesting in contributing toward a mod if you can get some people to commit their time. Not a whole lot of technical knowledge is required. A decent text editor, use of a issue tracker su ...
 Topic: World of Tanks ala KMA
spasticdonkey

Replies: 11
Views: 2460

PostForum: World of Tanks [public]   Posted: Tue May 10, 2011 11:06 am   Subject: World of Tanks ala KMA
sweet, invite sent. we were just asking each other a couple of nights ago, where the hell you have been... when are your gaming hours these days??
 Topic: World of Tanks ala KMA
spasticdonkey

Replies: 11
Views: 2460

PostForum: World of Tanks [public]   Posted: Thu Apr 28, 2011 5:13 pm   Subject: World of Tanks ala KMA
cool, i sent you an invite; you have to accept thru their website (i believe)
 Topic: World of Tanks ala KMA
spasticdonkey

Replies: 11
Views: 2460

PostForum: World of Tanks [public]   Posted: Wed Apr 20, 2011 6:03 pm   Subject: World of Tanks ala KMA
Due to a recent cash infusion Cool I have registered our clan on the World of Tanks North American server.. (yes it costs a little something)

Any existing KMA who are playing let me know your in-ga ...
 Topic: naked chinease man
spasticdonkey

Replies: 3
Views: 1759

PostForum: Totally Off Topic [public]   Posted: Sat Apr 16, 2011 5:48 pm   Subject: naked chinease man
you looking to meet one ??
 Topic: im done
spasticdonkey

Replies: 11
Views: 2348

PostForum: General Discussion [public]   Posted: Thu Apr 14, 2011 9:51 am   Subject: im done
Enjoyed having you back on, but if your comp won't run it and it's not fun, then it's an easy decision. There will always be other games when you get your new pc, and who knows how much longer the A&a ...
 Topic: Can I Join KMA?
spasticdonkey

Replies: 26
Views: 4465

PostForum: Axis and Allies Recruiting [public]   Posted: Wed Apr 13, 2011 1:46 pm   Subject: Can I Join KMA?
i cant micro very well cause the mouse runs soo damn slow and even at times it dissappears from the screen. i dont know how to fix that one. ive played with the mouse contorls on the comp and ive got ...
 

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